Today was a horrible day at work. The entire day was consumed by e-Learning, and it was so boring. I couldn’t wait for the day to be over.” This was a comment made by a bright, young Millennial after a day in the office – a Millennial on his first job after recently graduating from college. Welcome to the world of Corporate America!
This is an example of the challenge we face when designing e-Learning exercises for the younger generation. These intellectuals prefer a fast pace and immediate feedback. They desire a stimulating, creative, yet competitive learning environment. I probed to determine what might have made the day better for this 22 year old. The response included: “Make the learning competitive, perhaps you could include a known celebrity, and shorten the modules. You could also include some humor!”
We certainly need some “Levity in our Learning” these days. Perhaps we should add some fun in training. Enhancing the user engagement by adding humor could help. In addition, improve the learner’s motivation to increase recall rate by making the learning modules shorter in length. Shorter modules could mean better attention spans and more productive uses of time.
Also, many young people in business enjoy competing and are very results-oriented. Adding some games and competition may make the training more inviting. A known celebrity would certainly make the subject more appealing or entertaining to the learner. This sounds like Gamification to me! Your thoughts?